You are a lone samurai who accidentally steals a cursed sword that can only be used once all the enemies in the vicinity are given a mark of death from the sword. Upon this condition being met, the sword's innate ability activates and the samurai is able to use it to its fullest. Escape from your pursuers who are taking to take you out.

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[[[The level complete screen is broken in the web build because I couldn't find a way for the web version to support using render cameras. So if you play the web build and see the camera change to solid black, that was not my intention.]]]

Controller support, the controls are shown in the game.

This game was made for the SGDA Fall 2023 Game Jam in about 6-7 days.

Everything in this game was made entirely by me, Mikey Bess, except for the music which was made by Ian Guglielmi-White. (http://iangw.com/ /// https://iangw.itch.io/ )

I wish I had more time to add a bunch of little things like simple enemy AI, more enemies, better thought out levels, SFX, and more art for the levels backgrounds. Despite that, I'm happy with this little slice of a game I was able to create.

Download

Download
DeathMarkBuild.zip 31 MB

Comments

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I got further on this one than I do most of your games.  Great work, Mikey!

3-7 arrgggghhhh

Insane entry, I should take scope lessons from you